Digital Tutors – Creating Digital Humans 4: Shading And Rendering

Digital Tutors Creating Digital Humans 4: Shading And Rendering | 465 MB

Learn a production workflow to shading and rendering using innovative techniques for creating realistic humans from reference. Contains 3 hours of project-based training for artists learning the technical and artistic processes of creating digital doubles for use in Film and Games.

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http://www.digitaltutors.com/11/training.php?cid=199&pid=3389

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Digital Tutors – Digital Humans 3: UV And Texture Mapping

Digital Tutors Digital Humans 3: UV And Texture Mapping | 1.3 GB

Learn a production workflow to UV layout and texture mapping and time-saving techniques to create realistic humans from reference. Contains over 6 hours of project-based training for artists learning the technical and artistic processes of creating digital doubles for use in Film and Games

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http://www.digitaltutors.com/11/training.php?pid=3388

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Digital Tutors – Digital Humans 2: Definition And Detailing

Digital Tutors Digital Humans 2: Definition And Detailing | 2.1 GB

Learn organic modeling techniques and a production workflow to creating clean topology, adding muscle definition, and strategically adding detail to create a realistic human from reference. Contains over 5 hours of project-based training for artists learning the technical and artistic processes of creating digital doubles for use in Film and Games.

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http://www.digitaltutors.com/11/training.php?cid=5&pid=3323

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Digital Tutors – Using Lagoa In Softimage 2011 SAP

Digital Tutors – Using Lagoa In Softimage 2011 SAP | 942 MB

In this series of lessons we will learn how to use the Lagoa Multiphysics system in Softimage to create appealing dynamics simulations. Using Lagoa, we can give our particle clouds physical properties then solve our scene using a variety of different physics algorithms

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http://www.digitaltutors.com/11/training.php?pid=490

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Digital Tutors – Introduction To Maya nCloth

Digital Tutors – Introduction To Maya nCloth | 1.1 GB

Learn a time-saving workflow to Maya nCloth, techniques for realistic results, and creative practices for a multitude of cloth simulations. Contains over 3 hours of project-based training and guides artists step-by-step through the powerful capabilities of the Maya Nucleus technology. Perfect for artists new to nCloth.

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http://www.digitaltutors.com/11/training.php?cid=5&pid=3413

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Digital Tutors – Animating Next-Gen Characters In Maya

Digital Tutors – Animating Next-Gen Characters In Maya | 2.2 GB

Learn a production workflow to game animation and time-saving methods for creating game-ready characters rigs, non-linear animation, and adding appeal. Contains over 6 hours of project-based training for artists learning character animation for next-generation games.

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http://www.digitaltutors.com/11/training.php?cid=40&pid=3480

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Digital Tutors – Animating Game Characters In Maya 2011

Digital Tutors – Animating Game Characters In Maya 2011 | 1.1 GB

In this collection of lessons we will learn about a wide variety of useful techniques for animating game characters. In this course, we will animate a character for a game in Maya. We will explain workflow techniques that will help us to not only save time with our animations, but at the same time capture a fitting and entertaining personality through the gestures of our character that an audience will enjoy. By the end of this course, you will learn animation techniques that can be applied to any character you may animate in the future.

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http://www.digitaltutors.com/11/training.php?cid=41&pid=475

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Developing Android Applications with Java Part2

Learn to build mobile applications for the exciting new Android platform. When you purchase this product, you’ll get access to the videos, slide presentations, and code examples associated with the online course, Developing Android Applications with Java, Part 1. This product will get you up to speed on the basics of Android development, including the Android SDK and the Eclipse IDE. As you learn, you’ll build a simple Android app from start to finish.

More Info:

http://oreilly.com/catalog/0636920001690

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Developing Android Applications with Java Part1

Learn to build mobile applications for the exciting new Android platform. When you purchase this product, you’ll get access to the videos, slide presentations, and code examples associated with the online course, Developing Android Applications with Java, Part 1. This product will get you up to speed on the basics of Android development, including the Android SDK and the Eclipse IDE. As you learn, you’ll build a simple Android app from start to finish.

More Info:

http://oreilly.com/catalog/0636920001690

 

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Creative Color Grading with Apple Color

Creative Color Grading with Apple Color | 4.02 GB
English | MP4 | 1920×1080 | 12.5 fps | AVC 650 kbps | AAC 64 kbps

Genre: eLearning

Color grading is an essential part of every project and Apple Color brings you the toolset to give your footage the final shine. You deserve more than "button pushing" training, so Creative Color Grading with Apple Color takes you beyond the basics of "how" and into the "what" and the "why" of color grading. The aim of this course is to take you through the process of problem-solving and designing various grades that match the issues people face when working with Apple Color. These include working with difficult footage, matching the narrative needs of the footage with color design and mastery of the ColorFX Room and LUTs.

More than EIGHT HOURS of Training and Techniques to Take You to the Next Level

This in-depth course, hosted by Ben Heusner Brownlee is designed to quickly bring you up to speed and then show advanced techniques that open up the power of the application. We use a "Project Model" for our exercises, so you get to solve both common and complex problems that you will face when doing correction and grading work. Across THIRTEEN PROJECTS and over EIGHT HOURS, you’ll discover new skills that will add real value to your own projects.
01. Introduction to the User Interface (36:44)
02. Basic Color Theory (38:18)
03. Qualifiers (40:06)
04. Introduction to the ColorFX Room (25:53)
05. Straight Grades (45:16)
06. Looks That Pop (46:57)
07. Working with Dodgy Clips (50:39)
08. Rebuilding Tonal Ranges (23:50)
09. Creative Black & White (26:03)
10. Creating in the ColorFX Room (31:26)
11. Designing a Look (50:36)
12. Telling the Story (1:05:23)
Creative Color Grading with Apple Color focuses, of course, on Apple Color. Although their are small trips into Adobe Photoshop, this software is not needed. All footage and Color Projects (where appropriate) are included so you can follow along at your own pace. Color projects are created in Color V1.5 and will open incorrectly in Color V1.
This course is designed primarily for people who have some experience either in Apple Color or another color grading application. The first three exercises are created to make sure that everyone is up to the same level, before continuing onto the more involved projects.

Just Like Being in the Room


All recordings are made at full HD, 1920×1080 resolution, so you get the clearest, sharpest view of the action. Coupled with that, the vast majority of the included sample shots are also Apple ProRes 1080P.
*** Exercie files are included

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